My Oh My

Sound Design

Sound Design Section: Redesigns, Foley, Implemented SFX, and technical SFX

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    An Audio Reel!

    Curated Selection of the Audio variety

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    Animalese in Unity

    Techinical Unity and Wwise Implementation

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    MaxMSP: Crowd Control

    Techinical MaxMSP Implementation

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    Spiderman 2 Redesign

    Redesigning a fight scene from Spider Man 2's Gameplay Trailer

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    AR Furniture

    Techinical Unity and Wwise Implementation

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    Crash Bandicoot

    Unreal Engine and Wwise Implementation of "Timetwister"

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    Warframe Redesign

    Audio Redesign for Warframe's "Official Cinematic Opening Trailer"

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    Unity's Spaceship

    Implementation of audio and dialogue in Unity using Wwise. Utilizes the Spaceship Package

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    Sounds of SOND

    Selection of audio patches, SFX, and soundscapes designed and curated by me

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  • Audiobooks and Essays

    Audiobooks and Short Stories written and produced by yours truly

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    When In Rome

    Collection of Anecdotal Short Stories based on Ancient Rome

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    The Slumbering Arts

    Wizarding World Inspired Sleep Stories and Guided Meditations made for a private company

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    A True Story

    A Voice over covering 2nd Century author Lucian of Samosta's "A True Story"

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    SOND Asleep

    Sleep Based Podcast created for a private start-up company

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